Flowers Blooming Effect

Flowers Blooming Effect

A short animation created to explore Unreal Engine 5.4’s new Motion Design plugin. The project focuses on simulating a flower blooming sequence using effectors, falloffs, and procedural animations to control growth and movement.

It helped me understand how Motion Design can bring procedural control and elegance to animations, and how simple setups can evolve into visually rich, organic motion when driven by creative timing and design.